Melee Abilities
| Blades | |||||||
| Method | Technique | Wind through Grass | Tearing of Sky | Crossing River's Edge | Running of the Jagged | Sharpening the Senses | The Cutting Artist |
| Delicate Strike | Immortal Spirit | Grass Cutter | Fatal Flourish | Bamboo Cutter | Brandish | Tipped Scales | Forked Paths |
| Active Melee Ability | Passive Ability | Active Melee Ability | Passive Ability | Active Melee Ability | Active Melee Ability | Passive Ability | Active Melee Ability |
| 1 ap | 1 ap | 9 ap | 9 ap | 9 ap | 9 ap | 9 ap | 9 ap |
| Instant Instant Builds 1 resource for each weapon equipped. A single target attack that deals 48 physical damage. |
Whenever you penetrate, you gain a heal over time effect, which heals you 10 every second for 5 seconds. | Instant Instant Builds 1 resource for each equipped weapon. A single target attack that deals 45 physical damage, or 55 physical damage if the target is Afflicted. |
Whenever you apply an Afflicted you gain a 1 stack of the Penetration Rating effect, which increases your Penetration Rating by 30 per stack for 8 seconds. This effect can stack up to 10 times. | Instant Instant PBAoE: Applied to 5 enimies in a 5 metre radius around you. Builds 1 resource for each Equipped weapon. A PBAoE Frenzy attack that deals 32 physical damage. |
2.5sec 10sec Channelled every 0.5 seconds for 2.5 seconds. Consumes all Blade Resources. A channelling Focus attack that deals 38 physical damage per hit. While you channel, you take 5% less damage per resource spent. This abiity generates additional hate. |
Whenever you hit an Impaired target, you gain a heal over time effect that heals 22 every second for 6 seconds. | Instant Instant PBAoE: Affects up to 5 enemies within a 5 meter radius around you. Builds 1 Resource for Each equipped weapon. A PBAoE attack that deals 32 physical damage. For every affected that that is Afflicted, upi are healed for 8. |
| Delicate Precision | Blade Torrent | Twist the Knife | Spiral of Death | Sudden Return | Brandishing Support | Saving Grace | Enervate |
| Passive Ability | Active Melee Ability | Passive Ability | Active Melee Ability | Passive Ability | Passive Ability | Active Melee Ability | Passive Ability |
| 1 ap | 1 ap | 12 ap | 12 ap | 12 ap | 12 ap | 12 ap | 12 ap |
| Increases the Penetration Chance of "Delicate Strike" by 10%. | Instant Instant PBAoE: Affects up to 5 enemies in a 5 metre radius around you. Builds 1 resource for each equipped weapon. A PBAoE Frenzy attack that deals 32 physical damage. This attack generates a high amount of hate. |
Whenever you penetrate you also gain 1 stack of a beneficial effect, which increases all damage dealt by 3% for 10 seconds. This effect can stack up to 3 times. | Instant 20sec You teleport to the target and hit up to 5 enemies in a 5 metre radius, dealing 81 physical damage. The target must be at least 3 metres away. |
Whenever you penetrate, you also perform an additional hit for 18 physical damage. | "Brandish" also increases your Defense Rating by 25 per resource spent while you channel. Its recharge time is reduced by 5 seconds. | Instant 20sec Charge: 15 metre charge to your defensive target. You charge to a defensive target and give it a beneficial effect causing the next attack against it to deal 50% less damage. |
Whenver you are glanced, you cause the attacker to become Afflicted with a damage over time effect that deals 12 physical damage every second for 5 seconds. |
| Balanced Blade | Perfect Storm | Chop Shop | Incision | Five Petal Lotus | Matador | Stave Off | Crimson Theatre |
| Active Melee Ability | Passive Ability | Active Melee Ability | Passive Ability | Active Melee Ability | Active Melee Ability | Passive Ability | Active Melee Ability |
| 1 ap | 1 ap | 16 ap | 16 ap | 16 ap | 16 ap | 16 ap | 16 ap |
| Instant Instant PBAoE: Affects up to 5 enemies in a 5 metre radius around you. Consumes all Blade Resources. A PBAoE attack that deals 60 physical damage. Builds 2 Blade Resources for if any affected target are Impaired. |
"Blade Torrent" also causes the target to become Afflicted with a damage over time effect that deals 7 physical damage every second for 8 seconds. | 2.5sec Instant Channeled every 0.5 seconds for 2.5 seconds. PBAoE; Affects up to 5 enemies in a 5 meter area around you. Consumes all Blade Resources. A channelled PBAoE Focus attack that deals 26 physical damage. |
Whenever you penetrate, you also cause the target to become Afflicted with a damage over time effect that deals 10 physical damage every second for 3 seconds. | Instant Instant TAoE: Applied to 5 enemies in a 5 metre radius. Consumes all Blade Resources. A TAoE attack that deals 60 physical damage. |
Instant Instant Builds 1 resource for each equipped weapon. A single target attack that deals 46 physical damage. Also gives you 1 stack of the Defense rating effect, which increases your Defense Rating by 30 per stack for 8 seconds. This effect can stack up to 5 times. |
Whenever you are glaced, there is a 10% chance that your attacker becomes Impaired and unable to act for 5 seconds. | Instant 10sec Consumes all Blade Resources. Places an area at your feet that lasts for 10 seconds. Every second it will hit up to 5 enemies in a 5 metre radius, dealing 4 physical damage. This ability generates additional hate. |
| Expose Weakness | Martial Discipline | Seven and a Half Samurai | Trial by Swords | Fortunate Strike | Exposed | Point of Harmony | Perseverance |
| Passive Ability | Active Melee Ability | Passive Ability | Active Melee Ability | Passive Ability | Passive Ability | Active Melee Ability | Passive Ability |
| 2 ap | 2 ap | 21 ap | 21 ap | 21 ap | 21 ap | 21 ap | 21 ap |
| Whenever you apply Impaired, you gain the Minor Penetration Chance effect, which increases you Penetration Chance by 10% for 8 seconds. | Instant 45sec You gain the Major Defence effect, which increases the chance that attacks against you will glance by 50% for 6 seconds. |
Focus abilities are 7.5% more effective. | Instant 45sec A single target attack that deals 91 physical damage and causes the target to become Impaired and unable to act for 3 seconds. |
Whenever you hit an Afflicted target, there is a 10% chance you will perform an additional hit that deals 21 physical damage. | Whenever you are glanced, you hit the attacker, dealing 49 physical damage. | 3sec 80sec Channelled: Every 0.5 seconds for 3 seconds. A channelled heal that heals you for 5% of you maximum health each hit. |
Whenever you activate a Frenzy ability, you are healed for 8 health. |
| Dancing Blade | Regeneration | Destiny | Double Dash | Clearing the Path | Binding Wounds | On Guard | Steel Palace |
| Active Melee Ability | Passive Ability | Active Melee Ability | Passive Ability | Active Melee Ability | Active Melee Ability | Passive Ability | Active Melee Ability |
| 3 ap | 3 ap | 27 ap | 27 ap | 27 ap | 27 ap | 27 ap | 27 ap |
| 2.5sec Instant Channelled: Every 0.5 seconds for 2.5 seconds. Consumes all Blade Resources. A channelled Focus attack that deals 39 physical damage. |
"Major Discipline" also gives you a heal over time effect, which heals for 57 every second while it is active. | Instant Instant Consumes all Blade Resources. A single target attack that deals 55 physical damage. If the target is Afflicted, it also applies a damage over time effect that deals 13 physical damage every second for 4 seconds. |
Reduces the recharge time of all Dash abilites by 25%. | Instant Instant PBAoE: Applied to up to 5 enemies within a 5 meter radius around you. Consumes all Blade Resources. A PBAoE attack that deals 57 physical damage. This attack penetrates any Afflicted targets it hits. |
Instant Instant Consumes all Blade Resources. A single target attack that deals 81 physical damage. If the target is Impaired, it becomes Afflicted with a damage over time effect that deals 7 physical damage every second for 10 seconds. This ability generates additional hate. |
Whenever you apply Impaired, you also gain 1 stack of the Defence Rating effect, which increases Defense Rating by 30 per stack for 8 seconds. This effect can stack up to 10 times. | Instant PBAoE: Affects 5 enemies in a 5 metre radius around you. Consumes all Blade Resources. A PBAoE attack that deals 59 physical damage. If any affected targets are Afflicted, you gain the Minor Ward effect, which reduces all damage received by 7.5% for 8 seconds. |
| Sharp Blade | Surging Blades | Destiny Fulfilled | Steel Echo | Voracity | Finish the Movement | Sling Blade | Shadow Play |
| Passive Ability | Active Melee Ability | Passive Ability | Active Melee Ability | Passive Ability | Passive Ability | Active Melee Ability | Passive Ability |
| 4 ap | 4 ap | 34 ap | 34 ap | 34 ap | 34 ap | 34 ap | 34 ap |
| Increases damage dealt by Blade abilites by 10%. | Instant 15sec Column Dash: Dash forward 10 metres, affecting up to 5 enemies in a 6 metre wide column along the way. A column dash attack that deals 58 physical damage. |
Whenever you hit a target that has the Damage over Time effect from "Destiny", the effect is removed, dealing 55 physical damage. | Instant 60sec You gain a beneficial effect that causes all you Blade attacks for 10 seconds to perform an additional hit dealing 31 physical damage. This additional hit is treated as a full hit. |
Increased Penetration Chance of Frenzy abilites by 7.5%. | Whenever you finish channelling a Focus ability, you gain 1 resource for your primary weapon. | Instant 15sec Throws a blade at the target dealing 93 physical damage and causes the target to become Afflicted with a damage over time effect that deals 6 physical damage every second for 5 seconds. |
"Crimson Theatre" also grants you the Minor Defence effect, which increases the chance that attacks against you will glance by 10% for 8 seconds. |
| Stunning Swirl | Fluid Defense | Four Seasons | Flight of Daggers | Master's House | Silver Streak | Sixth Sense | The Art of War |
| Active Melee Ability (Elite) | Passive Ability (Elite) | Active Melee Ability (Elite) | Passive Ability (Elite) | Active Melee Ability (Elite) | Active Melee Ability (Elite) | Passive Ability (Elite) | Active Melee Ability (Elite) |
| 7 ap | 7 ap | 50 ap | 50 ap | 50 ap | 50 ap | 50 ap | 50 ap |
| Instant 30sec PBAoE; Affects up to 5 enemies in a 5 metre area around you. A PBAoE attack that deals 92 physical damage. Affected targets also become Impaired and unable to act for 3 seconds. |
Whenever you receive a glancing hit, you gain the Major Ward effect, which reduces the damage you take by 7.5% for 6 seconds. Whenever you penetrate, you gain a beneficial effect that increases all damage dealt by 5% for 10 seconds. |
2.5sec 30sec Channelled every 0.5 seconds for 2.5 seconds. A channelled attack that deals 31 physical damage each hit. The damage dealt increases by 5% for each hit, and all hits will penetrate. The last hit will cause the target to become Impaired and unable to act for 3 seconds. This ability has a 15 metre range. |
Whenever you attack, you build a Flight of Daggers counter. When the counter reaches 5, you will hit up to 3 enemies in a 5 metre radius around you, dealing 46 physical damage. Affected targets also become Afflicted State with a damage over time effect that deals 10 physical damage every second for 5 seconds. | Instant 45sec Creates a 15 metre radius area at your feet, which lasts 10 seconds. While you are inside this area, your movement speed is increased by 25%, damage is increased by 20%, and you are immune to root and snare effects. |
Instant 45sec Gives you a beneficial effect that lasts 8 seconds. You receive a 100% resistance to Hindered and Impaired. Silver Streak increases movement speed by 10%. Whenever you hit, you heal for 1.5% of your maximum health. Whenever you hit, you gain a Minor Defence effect, which increases the chance that attacks against you will glance by 10% for 8 seconds. |
Whenever you are glanced, you build a Sixth Sense Counter. When there are 6 counters, your next attack will perform an additional hit that deals 248 and heals you for 10% of your maximum health. | Instant 30sec PBAoE: Affects up to 5 enemies in a 5 metre radius around you. A PBAoE attack that deals 92 physical damage and causes each target hit to be forced to attack you for 5 seconds. targets hit also become Impaired and unable to act for 1 second. For each affected target, the next 2 attacks against you will glance |
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